Blue Omega has confirmed that there is no lead format for Damnation, promising that both the PS3 and 360 versions will be “identical.”
Speaking to GAMER.tm, lead game designer Jacob Minkoff confirmed that both console versions of Damnation will be near identical when it’s released this winter.
“No,” was Minkoff’s answer, when asked whether the game was being developed with a lead format in mind.
“All platforms will be identical, aside from platform-specific features like Achievements and Trophies.”
Damnation, in case you’ve forgotten, is being billed as “the shooter gone vertical,” which sees players having to negotiate maps that extend upwards, as well as horizontally – something which Minkoff says has allowed Blue Omega to develop a game that’s “different from any shooter you’ve tried before.”
As such then, it seems that both PS3 and 360 (and indeed, PC) fans can look forward to receiving virtually identical versions when the game is released this winter.
We’ll be posting up the full interview with Minkoff later this week, which should be worth a goosy if that’s whet your appetite.